Listing of new and altered perks

Various perks have been modified from base Vokriinator or added. This is a listing so you know more or less what to expect.

New perk Skill Description
Light weapon throw One-handed 40 You can throw any one-handed weapon, dealing 120% of their regular melee damage. They will return to your hand automatically.
Heavy weapon throw Two-handed 40 You can throw any two-handed weapon, dealing 120% of their regular melee damage. They will return to your hand automatically.
Whirlwind shield Block 40/70 Power attack or Bash to create a whirlwind, reducing strike and arrow damage by 40/80% and negating spells for 2s. Getting hit within the first 0.4s will stagger the attacker.
Mighty grip Heavy Armor 20/60/100 Grabbing a character under 60/140/250 Health while your weapons are unsheathed will ragdoll them.
Antimagic shell Heavy Armor 20/50/80 If wearing all Heavy Armor, increases Magic Resistance by 10/20/30%.
Steel fist Heavy Armor 20 Increases unarmed damage by 5% of your current Stamina when using unarmed attacks in combat while wearing heavy gauntlets. Requires two free hands.
Heavy/Light rider Heavy Armor/Light armor 30 Horses you ride move 50% faster and regenerate Stamina faster.
Tireless march Heavy Armor 40/70 Regenerate 2%/4% of your maximum stamina per second when standing still or walking (but not running or sprinting) while wearing all Heavy Armor.
Wrestler Heavy Armor/Light armor 40 Characters ragdolled through yanking or Mighty Grip can be looted with the gravity glove even if they are above 50% health. Stamina cost for grabbing enemies is reduced by 70%.
Body toss Light armor 20/80 Stamina cost of yanking and foot yanking is reduced by 50/90%.
Marathon runner Light armor 40 Sprinting doesn’t cost any stamina when outside of combat if not wearing Heavy Armor.
Foe flinger Light armor 60 You may throw others by yanking with only one hand.
Leadership Speech 20/40 One/Two of your followers does not count towards XP penalties for having multiple followers.
Dragon tongue Speech 20 Learn a random word of power and gain 1 dragon soul. For every 20 points in your Speech skill, you will obtain one more dragon soul and unlock one more random word of power.
Time to Duel Speech 20 Once every 24 ingame hours, when you start a Triple Triad duel, your opponent will have stronger cards but also more gold to bet depending on his cards’ strength.
Screw the rules Speech 40 At the beginning of a Triple Triad match, if you dislike the rules being used, you may choose to randomize them.
Shadow Realm Speech 60 At will, challenge any humanoid up to 10 levels above your own to a Triple Triad duel. They will have stronger cards than usual. The loser is left on the verge of death and paralyzed for 30 seconds.
Duel the monsters Speech 80 You may use the Shadow Realm power on undead, daedra and automatons.
Disguise Pickpocket 20 Grants the Disguise power. While enabled, can disguise as a member of various factions by donning that faction’s gear while out of sight. You will lose bounties obtained while in disguise if you escape unrecognized.
Method actor Pickpocket 60/100 You are 50/99% less likely to be discovered when disguised.
Sharp Eye Sneak 30 Grants the at-will powers “Spot Detection” which outlines humanoids within 150 feet detecting you for 30 seconds, and “Night Eye” which grants improved night vision for 120 seconds.
[Skill] Sorcerer Any magic skill 40 [Skill] spells last 15% longer and are 15% more effective if not wearing armor.
Modified perk Skill Description
All mastery perks All Prerequisites are now 20/40 instead of 0/20
Experimenter Alchemy 30 Also grants the “Harvest Ingredients” spell to gather ingredients in an area
Adrenaline Alchemy 80 Now increases movement speed by 15% instead of 10%
Intuitive magic Alteration 50/80 Now only works with spells of schools for which you have a mastery perk
Block mastery Block 20/40 Now also restores 10/20 stamina on a successful weapon parry (not shield block)
Soul siphon Enchanting 20 Now traps 15% of the victim’s soul instead of 5% and works on all killing blows
Enchanting mastery Enchanting 20/40 Enchantments are 25/50% stronger instead of 20/40%
Staff recharge Enchanting 40/70 Prerequisite lowered to 40, added a second level at enchanting 70 that recharges 20 points per second
Iron Fist Light Armor 20 Doesn’t work while wearing heavy gauntlets
As a leaf Light Armor 30/70 Movement speed increased by 10/20% when not wearing Heavy Armor. Also unlocks double jump.
Windrunner Light Armor 50 Now increases movement speed by 15% instead of 10%
Lockpicking Mastery Lockpicking 20/40 Weaker/All locks are easier to pick and increases carry weight by 50/100 points. Receiving training in Lockpicking also increases the Pickpocket skill if it is lower.
Robber’s eye Lockpicking 30 Now can occur every 12-24h.
Pickpocket Mastery Pickpocket 20/40 Adds 20/40% to your pickpocket chance and increases carry weight by 50/100 points. Receiving training in Pickpocket also increases the Lockpicking skill if it is lower.
Thief’s eye Pickpocket 30 Now can occur every 12-24h.
Lawless World Pickpocket 30 Petty crimes are slowly forgotten, allowing your bounties for non-violent crimes to decay at a rate of 20% of your Pickpocket skill level each hour.
Smithing Mastery Smithing 20/40 You can create Novice (Steel/Bonemold) items at a forge or anvil, and improve them twice as much. All items can be improved 5%/15% more.
[Material] Smithing Smithing (varies) Can create [Material] armor and weapons at forges, and improve them twice as much. [Material] equipment you wield is 5% more effective.
Irresistible Dance Speech 50 Prerequisite is now Speech 50 instead of 30.
Golden Fiddle Speech 80 Prerequisite is now Speech 80 instead of 40.
Encore Speech 60 Prerequisite is now Speech 60 instead of 40.
Lord of the dance Speech 100 Prerequisite is now Speech 100 instead of 90.
Merciless Storm Speech 80 Grants the “Merciless Storm” power. At will, spend stamina equal to 5 times your current shout cooldown to cancel it, allowing you to shout again immediately afterwards.
Dovahzulaan Speech 100 For 20 seconds after using Merciless Storm, any shout you use also carries the previous shout.
Sneak mastery Sneak 20/40 Increases sneaking effectiveness by 20/40% instead of 15/30%